<?php
/**
 * <https://y.st./>
 * Copyright © 2018 Alex Yst <mailto:copyright@y.st>
 * 
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 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <https://www.gnu.org./licenses/>.
**/

$xhtml = array(
	'<{title}>' => 'Lost game data',
	'takedown' => '2017-11-01',
	'<{body}>' => <<<END
<section id="drudgery">
	<p>
		My discussion post for the day:
	</p>
	<blockquote>
		<p>
			I agree, it would be better to keep the abstract short.
			However, it&apos;s not necessarily bad if the reader gets what they need from the abstract and doesn&apos;t need to read the rest of the paper.
			In some cases, you may be inclined to want readers to read the entire paper, but there&apos;s only so much time in their lives.
			Sometimes, they just need some basic information and would just skim your paper anyway.
			As long as you don&apos;t make the abstract too long, packing a lot of information into it isn&apos;t necessarily bad.
		</p>
	</blockquote>
</section>
<section id="Minetest">
	<h2>Minetest log</h2>
	<p>
		I made some progress in-game, but when I restructured my directory tree, I use for mods, I made a bad mistake and pretty much killed my world.
		Oops.
		Thankfully, I had a backup from yesterday, but part of yesterday&apos;s work and all of today&apos;s work was lost.
		The moral?
		First off, I need to be more careful.
		But secondly, I need to continue backing up my world like I do.
		It saved prevented me from losing everything and having to start over.
		I was getting close to somewhere somewhat decent, too.
		I enough materials that I was actually needing to keep them somewhat sorted.
		I had a full stack of steel blocks, if I recall correctly.
		I had my entire base protected (now all my protection nodes have been rolled back.)
		I&apos;d managed to find lava and bring it back to my base, a feat I haven&apos;t managed in past iterations of this world, even with the easier setup.
		I had the mountain cleared off of trees and dirt.
		Doing that&apos;s always a pain, and now I&apos;ll have to do it again.
		I also have no tin or copper ingots now.
		How did that happen!?
		Surely I didn&apos;t smelt exactly the number I needed and not a single ingot more.
		I was sure I&apos;d stockpiled them.
		I guess not though.
	</p>
	<p>
		I should work on a couple more mods.
		The one I wrote today simply integrates sapling growth into <code>minestats</code>, giving arborists that prune their trees an easier time growing trees than laymen that simply cut down trunks and let the leaves decay away on their own.
		It&apos;s not a huge advantage, but it can help in a pinch: I think I&apos;ll cut one second off of sapling growth time for each stack of that tree species&apos; saplings collected by the planter.
		The other mod I need is that yellow beds mod.
		I could quickly pop to the surface to drop off loads and pop back if I had a pair of yellow beds and had mined the two stacks of cotton needed to power them.
		Once I have that mod working, I&apos;ll almost certainly drop what I&apos;m doing in-game and go on a journey in search of a yellow dandelion and a clump of jungle grass.
		I don&apos;t even think I&apos;ll go on a full plant and fungi sample search this time, though I&apos;ll certainly grab any plants and fungi samples that are within sight along the way.
	</p>
</section>
END
);
